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by
Sun May 07, 2006 at 09:02:06 PM EST
His name is Joe. He is a real person and is the child of my neighors. A couple of years ago, we got along pretty well. He played badminton with me on the street and I filmed a couples of plays he was in. He was fun
No more. It started a few months ago when the game first came out. He was already an obsessive gamer, but he played even more than usual. He moved his computer over to our house and played his game in a corner of our living room because he doesn't have much room at home. commentary :: :: :: buzz-it!
Our nephew lives with us and eventually had a blowout with him. Joe was no fun. All he did was sit in front of the computer all day. They never did anything together except play the game and my nephew was sick of it.
Nowadays, Joe just sits in his room and plays his game, stopping only to eat, work and go to school. He has no social life and no friends. I never see him anymore. This game is his whole life. He is addicted. And he is not alone. World of Warcraft addiction is becoming a worldwide phenomenon. Parents have sued Blizzard, the company that makes the game. A couple in Korea had their child die while the went to play World of Warcraft in an internet cafe. Googling World of Warcraft addiction showed 436,000 results. As I read the Google answers to World of Warcraft Addiction, the scenario sounds much like the one I've encountered. The problem is so bad that even the Chinese government has gotten involved, banning more than 3 hours of on-line gaming per day. Here is a statement by a father about his son. This could easily describe Joe.
Slowly, silently, my 20 year old son has eliminated his social life, Why is this game so addicting? First of all, the people that are getting addicted to the game are already obsessive gamers. Going through on-line accounts of people addicted to this game one finds a pattern of gaming long before World of Warcraft came along. But World of Warcraft is different. It is open ended and allows deep immersion into the game, as Josh Dura can testify to:
No end in sight The long list of character classes and races that can be played, the sheer size of the worlds, the ability to both work together with and fight other actual people on-line keep people coming back on a daily basis. The game is designed to reward people for endless repetition of tasks, called appropriately enough "grinding" by players. As a character is played, the levels are increased and the stuff acquired becomes better and once a player hits the highest level, there are still more things to do in game. More stuff and better adventures, so that unlike other games, it never truly ends. So as I walk out of my house in the morning I look up at Joe's window, with his curtains always drawn and I wonder: Will this kid ever have a life again?
The New Addiction: World of Warcraft | 18 comments (18 topical, 0 hidden)
The New Addiction: World of Warcraft | 18 comments (18 topical, 0 hidden)
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